Teams of 2 : running clock
A. 2 cleans + 1 Jerk ; build to max In 12 min
Rest 5
B. AMRAP 20
20 clean and Jerks (115/83)
40 KB Swings (70/53) * scale when necessary
80 double unders
100m (shuttle partner carry)
Teams of 2 : running clock
A. 2 cleans + 1 Jerk ; build to max In 12 min
Rest 5
B. AMRAP 20
20 clean and Jerks (115/83)
40 KB Swings (70/53) * scale when necessary
80 double unders
100m (shuttle partner carry)